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  • August 28, 2019

    Art Education Technology (AET)

    NAEA Interest Group

  • 3D

    May 3, 2018

    external resource from Education Dive, 3D Printers Weave Art, Science to Harness Students' Imaginations

    As the school’s art teacher, Gebhardt started experimenting with 3D printers, where students now create objects for the chess club as well as complete their class assignments. He sees 3D printing as a way to help students build not only models, but new skills that they’ll use in their education — and, potentially, in a future career.

    Education Dive
  • edutopia

    April 24, 2018

    external resource from edutopia, Tips to Keep Middle-schoolers Excited about STEAM

    Methods for teaching science, technology, engineering, art and math can change significantly from elementary to middle school, writes Kamalisha Green, an after-school programs director. In this blog post, Green offers tips to help preserve excitement about STEAM in middle school.

  • February 28, 2018

    NAEA Advisory: Digital Learning Tools for Art Teachers

    NAEA Advisory: Digital Learning Tools for Art Teachers (Spring 2018)

  • smartphones

    December 1, 2017

    external resource from Artsy, Are Smartphones Keeping Us from Appreciating Art?

    There is a rich discussion as to how the technology in our pockets is impacting our day-to-day lives. For instance: Should we bring our phones to a museum, especially if we’re looking to have a rewarding, meditative experience with a work of art?

  • smartify

    November 13, 2017

    external resource from Pure Wow, Way Cool: The Smartify App Is Like Shazam but for Art

    In our dreams, we’re beyond knowledgeable about everything art-related, from the name of that painting on that movie poster to the real reason Van Gogh cut off his ear. In reality, we need a little help sometimes. For those times, there’s Smartify. The new app (free for iPhone and Android) bills itself as “the Shazam of the art world,”referencing the popular music app that identifies songs you totally know but can’t remember the name of the ba

    Pure Wow
  • text

    July 12, 2017

    external resource from Fast Company, You Can Now Text With An Art Museum (And It Understands Emoji)

    Of the enormous permanent collections owned by major museums, only a very, very small portion of artworks get to see the light of day at any given time. Many institutions have sought to change that through technology, whether by opening online archives or building more experimental projects to display work involving AI. Then there’s SFMOMA, which launched an SMS service that responds to the words, phrases, and emojis you text it with a context-appropriate piece of art from its 34,678 works.

    Fast Company
  • google

    June 19, 2017

    external resource from Android Authority, Google Search Just Made Art Education Much More Interactive

    Google Search is an amazingly spectacular thing. Google Arts and Culture is also amazingly spectacular. Wouldn’t it be great if they worked together in a fun and educational way? Now, they do. Announced on Google’s own blog, searching and learning about art has just become a lot more interactive through the tech giant. While you could already search about specific pieces and get a pretty good understanding of them, the Google Search team has teamed up with Google Arts and Culture to make the experience even better.

    Android Authority
  • ED

    April 5, 2017

    external resource from Department of Education, New USDOE Grant Opportunity: Professional Development for Arts Educators

    The U.S. Department of Education’s Arts in Education (AIE) program announced a new grant competition for the Professional Development for Arts Educators (PDAE) program. The PDAE grant specifically supports the implementation of high-quality professional development programs for arts educators and other instruction staff teaching K-12 students in the areas of music, dance, drama, media arts and visual arts, including folk arts. Priority will be given to applications designed to leverage technology to support instructional practice and development. An estimated 20-25 awards ranging from $150,000-$375,000 will be available. Deadline to submit intent of application is April 27.

    Department of Education
  • littleBits

    March 30, 2017

    external resource from littleBits, New littleBits Code Kit! Build games. Learn to code.

    Finally! An intro to coding that breaks down the wall between the real & digital worlds by having students build & code their own games and inventions. It's incredibly easy to teach — even with no prior STEM/STEAM knowledge. Shipping in June.